| Firstly, if you dont know what programs you are supposed to be 
              usin' cause you didnt read the simple part first, go there real 
              quick and read the top part. Otherwise, please feel free to partake 
              in the many joys of decifering the symbols in the following paragraphs 
              which will, hopefully, allow you to transmogrifier your own objects. 
              ie.. read on. 8) Hey everyone, that was smaz's lame attempt at humour, 
              yay!!!  Go To Simple Object Makin'  Okay, well, export the object you want to create, only this time, 
              in the object export window, unclick the just change colors box 
              and click the all channels, one zoom thing. Now, here's the thing 
              there are three graphics now for each one there was in the color 
              change mode. There is now one that is a white silouette of the object, 
              and one that is kind of a grey/shading version of the object. The 
              white/black one defines the parts of your new graphic that will 
              show. so basically, all you have to do with this, is make sure that 
              whatever you do to the primary graphic that the black sillouette 
              is an exact sillouette, if its to big, you will see parts of your 
              background(the yellowness) in your picture in the actual game, if 
              its to small, you wont see parts of your graphic at all. Now as 
              for the gray graphic, just copy the white/black silloutte, and make 
              the black part white, and the white part an even light gray, but 
              not to light, or your object well be covered over by objects behind 
              it. How do you do this?               just paint the whole screen, you will see it only colors inside 
              the selection. Now you have made the white part gray. Now go to 
              selection-inverse. This will make it so the black is selected, now 
              paint the whole picture white. and you are done, good for you. now 
              here is the thing, this is the important part. You want to change 
              the original image, but the program keeps whining whenever you do 
              something interesting. Well, you have to change the color mode. 
              Go to format-data type-48bit RGB. Now you can use all the funky 
              effects this program has to offer. what are they?? well you can 
              paint stuff now and it will look nicer and smoother, but you can 
              also use filters and everyfing. Check out the effects menu and play 
              around. When you are done changing the main graphic you have to 
              change the mode back to index again. so go to format-data type-256color 
              index. Then click save as, and you will see a pull down menu of 
              all the different types of files you can save it as. You want to 
              save it as a BMP, or bitmap. Important, dont forget that your gray 
              picture and silloutte have to match the original picture exactly, 
              DO NOT worry that the gray picture doesnt look 3d or anything, it 
              will work fine if you basically just make it a gray siloutte.   WAIT!!!!!!!!!! You arent exactly done yet, well you have to import the object 
              back into the transmogrifier, then close the transmog and you are 
              all done. Dont forget to change the description and stuff though. 
              Now, This will take a while the first time you do it, but after 
              a while youll get a lot quicker, by a while, i mean a few days if 
              you keep at it, so its worth it. Learn how to copy and paste grapic 
              states for different frames and stuff like that so that you dont 
              have to do the same thing over and over if you want to make little 
              changes between frame annimations. Learning how to use the program 
              will help a lot to. When it comes right down to it though, photoshop 
              is the best program for this kinda thing out there, so if you can 
              get a hold of that, do so. If you want to learn how to use photo 
              impact there are a ton of tutorials on the web. Although i think 
              ive told you everything i know, to get the full potentional of object 
              making it really helps to know the program you are using quite well. 
              Now, you may also have noticed that this program has 30 day trial 
              period before you cant use it anymore. well, there are things that 
              can be done about this. *wink wink.* Its called a crack, and will 
              make that pesky 30 day thing go away. I will put a link to it up 
              here, but i dont want to host the actual file cause geocities may 
              kick me off. Here it is. http://storm.prohosting.com/~bark/Ulead_PhotoImpact_6.0_Demo.zip Just click again to Download the file. Follow the instructions 
              on the read me inside, its all pretty simple really. Well if you 
              have any questions at all email me at smaz123@home.com 8)   Poke-Sims ©2002. A Handyspoon Productions Website. |